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Taking a Leap while Rifting in the Rain Engine!

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Taking a Leap while Rifting in the Rain Engine!

 

That title doesn't make a whole lot of sense, does it?

 

Anyway, I'm glad to say that the integration of our shiny new Oculus Rift developer kit into the Rain Engine is pretty much complete. While this is very great and exciting news to us, we can't really share the experience of playing through rift-enabled content in the Rain Engine just yet as we're not ready to release any demos at the moment. What we will try to do is provide some videos rendered with the engine for those who have a rift at home in the near future.

 

Talking about exotic input devices...

There's another cool gadget which caught our attention quite some time ago, namely the Leap Motion. The Leap Motion is a tiny device which allows you to do input by using natural hand and finger movements like you would do in real life. It can recognize many different gestures and movements allowing for very natural computer interaction, especially in 3D environments. Ever seen the movie Minority Report? Yeah, that's what it's like.

 

Of course, we have one. We're implementing it in the engine as well! 

 

We're still experimenting with this cool little device, trying to figure out what works and what doesn't within our existing environments and demos. We'll post results soon, I promise!

 

Wrapping up

Well that's about it for this entry I suppose. For those of you who want to get a sneak peek behind the scenes of the development of the Rain Engine, I recently posted an entry on my Gamedev journal about our sexy new decal rendering system found here: http://www.gamedev.net/blog/1546/entry-2256661-decals-finally/

 

Until next time!

Posted by Gijs on 2013-08-19 17:23:22

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